Kojima's Philosophy in LLMs: From Sticks to Ropes
Hideo Kojima's unique perspective on game design, emphasizing empowerment over guidance, offers a striking parallel to the evolving world of Large Language Models (LLMs). Kojima advocates for giving players a rope, not a stick, signifying support that encourages exploration and personal growth. This concept, when applied to LLMs, raises a critical question: Are we merely using these models as tools for straightforward tasks, or are we empowering users to think critically and creatively?